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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FPersistentEvaluationData
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PersistentEvaluationData.h |
Include | #include "Evaluation/PersistentEvaluationData.h" |
template<typename T>
const T &42; FindInstanceData&40;&41; const
Remarks
Find the current sequence's instance data as the templated type, provided its type matches