Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneTimeController_Custom
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/IMovieSceneCustomClockSource.h |
Include | #include "Evaluation/IMovieSceneCustomClockSource.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/IMovieSceneCustomClockSource.cpp |
FMovieSceneTimeController_Custom
&40;
const FSoftObjectPath & InObjectPath,
TWeakObjectPtr<> PlaybackContext
&41;