Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneTemplateGenerationLedger
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTemplate.h |
Include | #include "Evaluation/MovieSceneEvaluationTemplate.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTemplate.cpp |
void AddTrack
&40;
const FGuid & InSignature,
FMovieSceneTrackIdentifier Identifier
&41;
Remarks
Add a new track for the specified signature. Signature must not have already been used