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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneSubSequenceData
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceHierarchy.h |
Include | #include "Evaluation/MovieSceneSequenceHierarchy.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneSequenceHierarchy.cpp |
UMovieSceneSequence &42; GetLoadedSequence&40;&41; const
Remarks
Get this sub sequence's sequence asset if it is already loaded, will not attempt to load the sequence if not