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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Evaluation > API/Runtime/MovieScene/Evaluation/FMovieSceneSequenceTransform > API/Runtime/MovieScene/Evaluation/FMovieSceneSequenceTransform/ComputeTraversed-
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTransform.h |
| Include | #include "Evaluation/MovieSceneSequenceTransform.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneSequenceTransform.cpp |
TRange < FFrameTime > ComputeTraversedHull
(
const TRange < FFrameNumber > & Range
) const
Remarks
Given a range in untransformed space, compute the hull of times that this range encompass when transformed. See above overload for additional details.