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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneObjectCache
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationState.h |
Include | #include "Evaluation/MovieSceneEvaluationState.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationState.cpp |
TArrayView< const TWeakObjectPtr<> > IterateBoundObjects
&40;
const FGuid & InBindingID
&41; const
Remarks
Find all objects that are bound to the specified binding ID
Does not update bindings if they are out of date, or invalid An iterable type of all objects bound to the specified ID.
Parameters
Name | Description |
---|---|
InBindingID | The object binding GUID for a spawnable or posessable in a UMovieScene |