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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Evaluation > API/Runtime/MovieScene/Evaluation/FMovieSceneObjectCache > API/Runtime/MovieScene/Evaluation/FMovieSceneObjectCache/Invalidate
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationState.h |
| Include | #include "Evaluation/MovieSceneEvaluationState.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationState.cpp |
void Invalidate
(
const FGuid & InGuid,
FMovieSceneSequenceIDRef InSequenceID
)
Remarks
Invalidate the object bindings for a specific object binding ID in the specified sequence ID. If the sequence ID matches this one, then we will look for the guid in this sequence. If it does not, then we will see if any of our object bindings reference that one, and if so, they will be invalidated.
Parameters
| Name | Description |
|---|---|
| InGuid | The object binding ID to invalidate bindings for |