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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneObjectCache
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationState.h |
Include | #include "Evaluation/MovieSceneEvaluationState.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationState.cpp |
FGuid FindObjectId
&40;
UObject & InObject,
IMovieScenePlayer & Player
&41;
Remarks
Attempt deduce the posessable or spawnable that relates to the specified object
Will forcably resolve any out of date bindings in the entire sequence The object's spawnable or possessable GUID, or a zero GUID if it was not found
Parameters
Name | Description |
---|---|
InObject | The object whose binding ID is to be find |
Player | The movie scene player that is playing back the sequence |