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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneExecutionTokens
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneExecutionTokens.h |
Include | #include "Evaluation/MovieSceneExecutionTokens.h" |
void SetOperand
&40;
const FMovieSceneEvaluationOperand & InOperand
&41;
Remarks
Internal: Set the operand we're currently operating on