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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneExecutionTokens
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneExecutionTokens.h |
Include | #include "Evaluation/MovieSceneExecutionTokens.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneExecutionTokens.cpp |
void Apply
&40;
const FMovieSceneContext & RootContext,
IMovieScenePlayer & Player
&41;
Remarks
Apply all execution tokens in order, followed by blended tokens