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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneEvaluationTreeRangeIterator
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h |
Include | #include "Evaluation/MovieSceneEvaluationTree.h" |
operator bool&40;&41; const
Remarks
Conversion to "bool" returning true if the iterator has not reached the last element.