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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneEvaluationTree
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FMovieSceneEvaluationTree & | operator=
(
const FMovieSceneEvaluationTree& RHS |
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FMovieSceneEvaluationTree & | operator=
(
FMovieSceneEvaluationTree&& RHS |
Move assignment must ensure that the root node is correctly restored to its default to ensure that invariant |