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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneEvaluationTree
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h |
Include | #include "Evaluation/MovieSceneEvaluationTree.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTree.cpp |
void InsertNewChild
&40;
TRange< FFrameNumber > InEffectiveRange,
const IMovieSceneEvaluationTreeNodeOperator & InOperator,
int32 InsertIndex,
FMovieSceneEvaluationTreeNodeHandle InParent
&41;
Remarks
Helper function that creates a new child for the specified parent node
Parameters
Name | Description |
---|---|
InEffectiveRange | The time range that this child should represent. Must not overlap any other child's time range. |
InOperator | Operator implementation to call for the new child node |
InsertIndex | The index at which to insert the new child (children must be sorted) |
InParent | The node to add the child to |