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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneEvaluationTree > GetNode
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h |
Include | #include "Evaluation/MovieSceneEvaluationTree.h" |
const FMovieSceneEvaluationTreeNode & GetNode
&40;
FMovieSceneEvaluationTreeNodeHandle Handle
&41; const
Remarks
Const access to a node from its handle. Handle must be valid. A reference to the node that is valid as long as the tree remains unmodified