Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneEvaluationTree > GetNode
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h |
Include | #include "Evaluation/MovieSceneEvaluationTree.h" |
FMovieSceneEvaluationTreeNode & GetNode
&40;
FMovieSceneEvaluationTreeNodeHandle Handle
&41;
Remarks
Non-const access to a node from its handle. Handle must be valid. A reference to the node that is valid as long as the tree remains unmodified