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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneEvaluationTrack
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTrack.h |
Include | #include "Evaluation/MovieSceneEvaluationTrack.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationTrack.cpp |
void Initialize
&40;
TArrayView< const FMovieSceneFieldEntry_ChildTemplate > Children,
const FMovieSceneEvaluationOperand & Operand,
const FMovieSceneContext & Context,
FPersistentEvaluationData & PersistentData,
IMovieScenePlayer & Player
&41; const
Remarks
Called to initialize the specified segment index
Parameters
Name | Description |
---|---|
SegmentID | The segment we are evaluating |
Operand | Operand that relates to the thing we will animate |
Context | Current sequence context |
PersistentData | Persistent data store |
Player | The player that is responsible for playing back this template |