Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneEvaluationTemplateSerialNumber
Type | Name | Description | |
---|---|---|---|
![]() |
|||
![]() |
Copy/move semantics only ever initialize to zero, or passthrough, to ensure that FMovieSceneEvaluationTemplate::TemplateSerialNumber cannot ever move backwards. | ||
![]() |