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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneEvaluationState
Syntax
TMap< FSharedPersistentDataKey, TUniquePtr< IPersistentEvaluationData > > PersistentSharedData
Remarks
A map of persistent evaluation data mapped by shared evaluation key. Such data can be accessed from anywhere given an operand and a unique identifier.