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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneEvaluationState
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationState.h |
Include | #include "Evaluation/MovieSceneEvaluationState.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationState.cpp |
void Invalidate
&40;
const FGuid & InGuid,
FMovieSceneSequenceIDRef InSequenceID
&41;
Remarks
Forcably invalidate the specified object binding in the specified sequence
Parameters
Name | Description |
---|---|
InGuid | The object binding ID to invalidate |
InSequenceID | The sequence ID to which the object binding belongs |