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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneEvaluationState
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationState.h |
Include | #include "Evaluation/MovieSceneEvaluationState.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationState.cpp |
FGuid FindCachedObjectId
&40;
UObject & Object,
FMovieSceneSequenceIDRef InSequenceID,
IMovieScenePlayer & Player
&41;
Remarks
Attempt deduce the posessable or spawnable that relates to the specified object
Does not clear the existing cache The object's spawnable or possessable GUID, or a zero GUID if it was not found
Parameters
Name | Description |
---|---|
InObject | The object whose binding ID is to be find |
Player | The movie scene player that is playing back the sequence |