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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationOperand.h |
Include | #include "Evaluation/MovieSceneEvaluationOperand.h" |
Syntax
struct FMovieSceneEvaluationOperand
Remarks
Structure that describes an object that is to be animated. Used as an abstraction of the actual objects bound to object bindings.
Variables
Type | Name | Description | |
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FGuid | ObjectBindingID | A GUID relating to either a posessable, or a spawnable binding |
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FMovieSceneSequenceID | SequenceID | The ID of the sequence within which the object binding resides |
Constructors
Type | Name | Description | |
---|---|---|---|
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Default Construction | ||
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FMovieSceneEvaluationOperand
(
FMovieSceneSequenceIDRef InSequenceID, |
Construction from a sequence ID and an object binding ID |
Functions
Type | Name | Description | |
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bool | IsValid () |
Check if this operand actually references anything in the sequence |