Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationCustomVersion.h |
Include | #include "Evaluation/MovieSceneEvaluationCustomVersion.h" |
Syntax
namespace FMovieSceneEvaluationCustomVersion
{
enum Type
&123;
Initial = 0,
ChangeEvaluateNearestSectionDefault,
AddBlendingSupport,
EntityManager,
DeprecateEventGUIDs,
VersionPlusOne,
LatestVersion = VersionPlusOne - 1,
&125;
}
Values
Name | Description |
---|---|
Initial | |
ChangeEvaluateNearestSectionDefault | Changed EvalOptions.bEvaluateNearestSection to be false by default. |
AddBlendingSupport | Added support for blending. |
EntityManager | Added ECS evaluation. |
DeprecateEventGUIDs | Removed GUID references to blueprint graphs and replaced with direct weak ptrs. |
VersionPlusOne | -- |
LatestVersion |
Remarks
Custom version for movie scene evaluation serialization.