Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneEvalTemplate > Interrogate
- FMovieSceneEvalTemplate::Interrogate()
- FMovieSceneControlRigParameterTemplate::Interrogate()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvalTemplate.h |
Include | #include "Evaluation/MovieSceneEvalTemplate.h" |
virtual void Interrogate
&40;
const FMovieSceneContext & Context,
FMovieSceneInterrogationData & Container,
UObject &42; BindingOverride
&41; const
Remarks
Interrogate this template for its output. Should not have any side effects.
Parameters
Name | Description |
---|---|
Context | Evaluation context specifying the current evaluation time, sub sequence transform and other relevant information. |
Container | Container to populate with the desired output from this track |
BindingOverride | Optional binding to specify the object that is being animated by this track |