Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneEvalTemplate
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvalTemplate.h |
Include | #include "Evaluation/MovieSceneEvalTemplate.h" |
EMovieSceneCompletionMode GetCompletionMode&40;&41; const
Remarks
Check whether we should restore any pre-animated state that was supplied by this template when it is no longer evaluated
Pre-animated state bound to evaluation templates is reference counted across all similar animation types for a given object. This ensures that pre-animated state restores correctly for overlapping templates.