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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneEntityComponentField
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationField.h |
Include | #include "Evaluation/MovieSceneEvaluationField.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationField.cpp |
void QueryOneShotEntities
&40;
const TRange< FFrameNumber > & QueryRange,
FMovieSceneEvaluationFieldEntitySet & OutEntityIndices
&41; const
Remarks
- Query the one-shot entities that overlap with the specified query range.
-
One-shot entities only ever live for a single frame of evaluation.
Parameters
Name | Description |
---|---|
QueryRange | The ranger over which to query the field (in the TickResolution of the sequence this was generated from) |
OutEntities | A set that will be populated with all the entities that overlapped at all with the specified range |