Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneContext
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h |
Include | #include "Evaluation/MovieScenePlayback.h" |
FMovieSceneContext & SetHasJumped
&40;
bool bInHasJumped
&41;
Remarks
Indicate that we've just jumped to a different time