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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Evaluation > API/Runtime/MovieScene/Evaluation/FMovieSceneContext
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h |
Include | #include "Evaluation/MovieScenePlayback.h" |
bool IsSilent&40;&41; const
Remarks
Check whether we're evaluating in silent mode (no audio or mutating eval)