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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneContext
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h |
Include | #include "Evaluation/MovieScenePlayback.h" |
FMovieSceneTimeTransform GetSequenceToRootTransform&40;&41; const
Remarks
Get the inverse transform of the current sub sequence, to transform local times back to root times.