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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FMovieSceneContext
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h |
Include | #include "Evaluation/MovieScenePlayback.h" |
void ApplySectionPrePostRoll
&40;
bool bInLeadingRegion,
bool bInTrailingRegion
&41;
Remarks
Apply section pre and post roll based on whether we're in the leading (preroll), or trailing (postroll) region for the section, and the current play direction
Parameters
Name | Description |
---|---|
bInLeadingRegion | Whether we are considered to be in the section's leading (aka preroll) region |
bInTrailingRegion | Whether we are considered to be in the section's trailing (aka postroll) region |