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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > Blending
Type | Name | Description | |
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void | UE::MovieScene::ResolveChannelsToData
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const TMultiChannelValue< T, N >& OutChannelData, |
Declaration of a function used to popupate a specific type with generic channel data after blending has occurred. |
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void | UE::MovieScene::ResolveChannelsToData
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const TMultiChannelValue< double, 1 >& In, |
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void | UE::MovieScene::ResolveChannelsToData
(
const TMultiChannelValue< float, 1 >& In, |
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void | UE::MovieScene::ResolveChannelsToData
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const TMultiChannelValue< float, 2 >& In, |
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void | UE::MovieScene::ResolveChannelsToData
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const TMultiChannelValue< float, 3 >& In, |
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void | UE::MovieScene::ResolveChannelsToData
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const TMultiChannelValue< float, 4 >& In, |
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void | UE::MovieScene::ResolveChannelsToData
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const TMultiChannelValue< float, 9 >& In, |
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void | UE::MovieScene::ResolveChannelsToData
(
const TMultiChannelValue< float, 9 >& In, |
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void | UE::MovieScene::ResolveChannelsToData
(
const TMultiChannelValue< float, 4 >& In, |