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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > Blending > TMultiChannelValue
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneMultiChannelBlending.h |
Include | #include "Evaluation/Blending/MovieSceneMultiChannelBlending.h" |
bool IsEmpty&40;&41; const
Remarks
Check if this value is empty