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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > Blending
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/BlendableToken.h |
Include | #include "Evaluation/Blending/BlendableToken.h" |
Syntax
template<typename DataType>
struct TBlendableTokenTraits
Specializations
TBlendableTokenTraits< FEulerTransform >
TBlendableTokenTraits< FLinearColor >
TBlendableTokenTraits< float >
TBlendableTokenTraits< FTransform >
TBlendableTokenTraits< FVector >
TBlendableTokenTraits< FVector2D >
TBlendableTokenTraits< FVector4 >
TBlendableTokenTraits< int32 >
Typedefs
Name | Description |
---|---|
WorkingDataType |