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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > Blending > IMovieSceneBlendingActuator
- IMovieSceneBlendingActuator::RemoveInitialValueForObject()
- TMovieSceneBlendingActuator::RemoveInitialValueForObject()
- TMovieSceneBlendingActuator::RemoveInitialValueForObject()
- TMovieSceneBlendingActuator::RemoveInitialValueForObject()
- TMovieSceneBlendingActuator::RemoveInitialValueForObject()
- TMovieSceneBlendingActuator::RemoveInitialValueForObject()
- TMovieSceneBlendingActuator::RemoveInitialValueForObject()
- TMovieSceneBlendingActuator::RemoveInitialValueForObject()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingActuator.h |
Include | #include "Evaluation/Blending/MovieSceneBlendingActuator.h" |
void RemoveInitialValueForObject
&40;
FObjectKey InObject
&41;
Remarks
Remove the initial value for the specified object from this actuator causing it to be re-computed next time it is required.
Parameters
Name | Description |
---|---|
InObject | The object to remove the initial value for. |