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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > Blending > FMovieSceneBlendingAccumulator
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.h |
Include | #include "Evaluation/Blending/MovieSceneBlendingAccumulator.h" |
void DefineActuator
&40;
FMovieSceneBlendingActuatorID InActuatorTypeID,
TSharedRef< IMovieSceneBlendingActuator > InActuator
&41;
Remarks
Define an actuator with the specified unique ID that operates on a specific data type A pointer to an actuator if one already exists, nullptr otherwise
Parameters
Name | Description |
---|---|
InActuatorTypeID | The ID that uniquely identifies the actuator to lookup |