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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > UMovieSceneEntitySystemLinker
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemLinker.h |
Include | #include "EntitySystem/MovieSceneEntitySystemLinker.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntitySystemLinker.cpp |
void Reset&40;&41;
Remarks
Completely reset this linker back to its default state, abandoning all systems and destroying all entities