Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > UMovieSceneBlenderSystem
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneBlenderSystem.h |
Include | #include "EntitySystem/MovieSceneBlenderSystem.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneBlenderSystem.cpp |
void ReleaseBlendChannel
&40;
FMovieSceneBlendChannelID BlendChannelID
&41;
Remarks
Release a previously allocated blend channel.