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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > UE::MovieScene::PopulatePrerequisites
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentAccessors.h |
Include | #include "EntitySystem/MovieSceneComponentAccessors.h" |
namespace UE
{
namespace MovieScene
{
void UE&58;&58;MovieScene&58;&58;PopulatePrerequisites
&40;
const FEntityIDAccess &42;,
const FSystemTaskPrerequisites & InPrerequisites,
FGraphEventArray &42; OutGatheredPrereqs
&41;
}
}