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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemRunner.h |
Include | #include "EntitySystem/MovieSceneEntitySystemRunner.h" |
Syntax
namespace UE
{
namespace MovieScene
{
enum ERunnerUpdateFlags
&123;
None = 0,
Flush = 1<<0,
Finish = 1<<1,
Destroy = 1<<2,
FinalDissectionMask = Finish|Destroy,
&125;
}
}
Values
Name | Description |
---|---|
None | |
Flush | |
Finish | |
Destroy | |
FinalDissectionMask |
Remarks
Bit-field enumeration that defines flags for an asynchronous update request