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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneMutualComponentInclusivity.h |
Include | #include "EntitySystem/MovieSceneMutualComponentInclusivity.h" |
Syntax
namespace UE
{
namespace MovieScene
{
enum EComplexInclusivityFilterMode
&123;
AllOf,
AnyOf,
&125;
}
}
Values
Name | Description |
---|---|
AllOf | Specifies that all the components must be present for a mutal component to be included |
AnyOf | Specifies that the mutal component should be included if any of the specified components are present |
Remarks
Enumeration specifying how to apply a complex filter for mutual inclusion