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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
Include | #include "EntitySystem/MovieSceneEntitySystemTypes.h" |
Syntax
namespace UE
{
namespace MovieScene
{
enum EMutuallyInclusiveComponentType
&123;
Mandatory = 1u << 0,
Optional = 1u << 1,
All = Mandatory | Optional,
&125;
}
}
Values
Name | Description |
---|---|
Mandatory | |
Optional | |
All |