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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > TrackInstance > UMovieSceneTrackInstance
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/TrackInstance/MovieSceneTrackInstance.h |
Include | #include "EntitySystem/TrackInstance/MovieSceneTrackInstance.h" |
UObject &42; GetAnimatedObject&40;&41; const
Remarks
Retrieve the object that is being animated (may be nullptr for root tracks)