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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > TrackInstance > UMovieSceneTrackInstance
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/TrackInstance/MovieSceneTrackInstance.h |
Include | #include "EntitySystem/TrackInstance/MovieSceneTrackInstance.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/TrackInstance/MovieSceneTrackInstance.cpp |
void Destroy&40;&41;
Remarks
Destroy this animator. The animator may still have inputs when it is destroyed.