Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentAccessors.h |
| Include | #include "EntitySystem/MovieSceneComponentAccessors.h" |
| Source | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTask.h |
Syntax
template<typename...>
struct TReadOneOfAccessor
Variables
| Type | Name | Description | |
|---|---|---|---|
| FOptionalReadAccess[sizeof...(T)] | ComponentTypes |
Constructors
| Type | Name | Description | |
|---|---|---|---|
TReadOneOfAccessor
(
TComponentTypeID< T >... InComponentTypeIDs |
Functions
| Type | Name | Description | |
|---|---|---|---|
| TMultiComponentLock< TReadOptional< T >... > | LockComponentData
(
const FEntityAllocation* Allocation, |
||
| void | PreLockComponentData
(
const FEntityAllocation* Allocation, |
||
| TMultiComponentData< TReadOptional< T >... > | ResolvePreLockedComponentData
(
const FEntityAllocation* Allocation, |
Typedefs
| Name | Description |
|---|---|
| AccessType |
Constants
| Name | Description |
|---|---|
| PreLockedDataNum |