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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > TPropertyValueStorage
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInitialValueCache.h |
Include | #include "EntitySystem/MovieSceneInitialValueCache.h" |
const StorageType & GetCachedValue
&40;
FInitialValueIndex Index
&41;
Remarks
- Find an initial value given its object and property name.
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Only properties cached using a FTrackInstancePropertyBindings instance will be retrieved using this method.