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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > TPropertyValueStorage > FindCachedValue
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInitialValueCache.h |
Include | #include "EntitySystem/MovieSceneInitialValueCache.h" |
const StorageType &42; FindCachedValue
&40;
UObject &42; BoundObject,
const FName & PropertyPath
&41;
Remarks
- Find an initial value given its object and property name.
-
Only properties cached using a FTrackInstancePropertyBindings instance will be retrieved using this method.