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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > TPropertyValueStorage > AddInitialValue
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInitialValueCache.h |
Include | #include "EntitySystem/MovieSceneInitialValueCache.h" |
FInitialValueIndex AddInitialValue
&40;
const FKeyType & InKey,
const StorageType & InValue
&41;