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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h |
Include | #include "EntitySystem/MovieSceneComponentPtr.h" |
Syntax
template<typename... T>
struct TMultiComponentData
Constructors
Type | Name | Description | |
---|---|---|---|
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TMultiComponentData
(
T... InData |
||
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TMultiComponentData
(
const TMultiComponentLock< T... >& InAggregateLock |
Functions
Type | Name | Description | |
---|---|---|---|
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auto * | Get () |
|
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auto | GetAsArray
(
int32 ArraySize |