Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
Inheritance Hierarchy
- TInitialValueProcessorImpl
- TInitialValueProcessor
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyComponentHandler.h |
Include | #include "EntitySystem/MovieScenePropertyComponentHandler.h" |
Syntax
template<typename PropertyTraits>
struct TInitialValueProcessor : public UE::MovieScene::TInitialValueProcessorImpl< PropertyTraits, PropertyTraits::MetaDataType, TMakeIntegerSequence< int, PropertyTraits::MetaDataType::Num > >