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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > TEntityRange
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityRange.h |
Include | #include "EntitySystem/MovieSceneEntityRange.h" |
template<int ComponentTypeIndex>
auto &42; GetRawUnchecked&40;&41; const
Remarks
Retrieve the raw pointer to the (possibly nullptr) component array at the templated index.