Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem
Inheritance Hierarchy
- FChildEntityInitializer
- TDuplicateChildEntityInitializer
- TConditionalDuplicateChildEntityInitializer
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityFactoryTemplates.h |
| Include | #include "EntitySystem/MovieSceneEntityFactoryTemplates.h" |
Syntax
template<typename ComponentType>
struct TConditionalDuplicateChildEntityInitializer : public UE::MovieScene::TDuplicateChildEntityInitializer< ComponentType >
Remarks
Duplicates child components, but only if the parent entity passes the given component mask
Variables
| Type | Name | Description | |
|---|---|---|---|
| FComponentMask | ParentComponentMask |
Constructors
| Type | Name | Description | |
|---|---|---|---|
TConditionalDuplicateChildEntityInitializer
(
TComponentTypeID< ComponentType > InComponent, |
Overridden from FChildEntityInitializer
| Type | Name | Description | |
|---|---|---|---|
| bool | IsRelevant
(
const FComponentMask& InParentType, |